M+E Technology Job Board

Broadcast Engineer III

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  • Full Time
  • Dublin

Riot Games

The Broadcast Engineer III role is dedicated to the maintenance and iterative development of our technical esports infrastructure. This role acts as an engineering project lead tackling the design and deployment of cutting-edge systems to support our numerous esports broadcasts. This position works closely with the Esports Live Production, Broadcast Production Management, and the Technical Operations teams to support both on-site and remote event productions. We are currently seeking engineering talent experienced with studio, transmission, and IP workflows ready to push the technical boundaries of traditional sports broadcasting to captivate and inspire esports fans worldwide.


Act as a technical lead for studio/remote shows and support other broadcast engineers on technical implementation and delivery of complex projects
Meter, measure and manipulate audio, video and control signals using broadcast instruments and measurement tools to ensure desired outcome
Contribute to the design and deployment of Infrastructure architecture
Maintain, troubleshoot, and repair broadcast/production hardware, systems and servers
Evaluation of new technology and industry trends
Work varied schedules, nights, weekends, and/or holidays

Required Qualifications:

8+ years of broadcast experience and/or an advanced degree
Extensive knowledge of switchers, audio boards, post production, ingest, playback, and transmission systems
Operate, maintain, troubleshoot, and repair complex electronic, computer based, optical and mechanical broadcasting systems
Strong understanding of video/audio encoding; formats, protocols and best practices
Ability to provide constructive feedback around practices, tools, and methods related to production, broadcast and post-production
Experience setting engineering best practices within your team, including design reviews, standards implementation, automation reviews, tool improvements, source control management, and testing

Desired Qualifications:

Ability to act as a technical project manager
Ability to simultaneously manage multiple on-going projects
Outstanding problem solving and critical thinking skills
Ability to analyze problems across a variety of facets to design holistic solutions
Experience working on a team developing large systems from scratch, including gathering requirements and designing scalable, production-ready architecture

For this role, you’ll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!