M+E Technology Job Board

CFX Lead

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  • Full Time
  • Madrid


Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.

While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.

As a CFX Lead you will assist the CFX Supervisor in managing and guiding the CFX team, which is responsible for creating character hair, cloth, and skin simulation rigs and shot execution of the same. You will work with the members of the team to provide balanced solutions to both technical and aesthetic-related issues.


Creates hair simulation rigs.
Creates cloth simulation rigs.
Creates muscle, flesh, skin, and fat simulation rigs.
Creates high-quality cloth, hair, and skin simulations & correctives for shot work in production.
Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company, in the development of a stronger creative and technical environment.
Develops generalized tools to help enhance the character pipeline.
Debug technical issues with character rigs.
Turns creative requests into implementable character solutions.
Documents character workflow and ensure the team receives appropriate training.
Leads the team providing them with support, guidance, and instruction in areas that contribute towards their artistic and professional growth, making sure all the assets follow the quality standards and artistic direction and that achieve the deadlines.
Follows the Supervisor’s guidance.
Work within art direction guidelines.
Is involved in the development of departmental tools and techniques.
Works within the established pipeline.


6+ years of professional experience in VFX or animation industries.
At least 1 year of experience as Lead in the animation industry.
Excellent understanding of character simulation, anatomy, physics and geometry workflows.
Houdini Experience is required.
Advanced English level
Spanish oral and written, is desirable.