Tag Archives: mobile

Arm Total Compute Solutions Redefine Visual Experiences, Supercharge Mobile Gaming

Smartphones are at the centre of our connected lives. From gaming to productivity, through video calling, social media or virtual environments, it is the device that provides us th... More

M&E Journal: Mobile Device Evolution Brings Evolved Threats

Although not the first smartphone to be launched or mainstream, the iPhone arguably was the first one to capture the consumer, as well as the enterprise, imagination. Looking back ... More

M&E Journal: Mobile Device Evolution Brings Evolved Threats

Although not the first smartphone to be launched or mainstream, the iPhone arguably was the first one to capture the consumer, as well as the enterprise, imagination. Looking back ... More

How Mobile App Developers are Taking Cues From the Mobile Gaming Space (Digiday)

Mobile app use has skyrocketed during the COVID-19 pandemic, and mobile gaming is leading the charge. Between Q2 2019 and Q2 2020, mobile app purchases grew 15% year-over-year on i... More

Mobile In-Game Advertising Grows – But Expect Some Changes (Media Post)

The amount of mobile advertising on gaming apps continues to climb - for now. But changes are coming thick and fast in measuring mobile users, in part due to Apple’s decision ear... More

Driven by Live Streams, Consumer Spending in Social Apps to Hit $17.2B in 2025 (TechCrunch)

Initially, much of the livestream economy was based on one-off purchases like sticker packs, but today, consumers are gifting content creators directly during their live streams. S... More

Are Viewers Still Watching TV Shows on Mobile? (Media Post)

Since the dawn of the modern mobile age -- complete with video capabilities -- TV shows could be viewed anywhere, especially on the go. A few decades into the mobile era, how many ... More

Social Media Video, the Emerging Content Source

The M&E industry is back in business. It’s different, but it’s back. (more…)... More

Quarterly Mobile App Spending Hits All-Time High (RTN)

Even as COVID restrictions started to ease in the leading economies over the course of the year, there has been no stopping the mobile app industry.... More

Projected UK Enhanced Mobile Network Reach Revealed (RTN)

Scotland, Wales and the North East of England are set to benefit most in improved and extended mobile coverage once the UK government’s £1.3 billion Shared Rural Network (SRN) s... More

London’s Tube Will Offer Full Mobile Coverage by the End of 2024 (Engadget)

London is expanding 4G mobile coverage across the entirety of the underground. The network, which will span every station and tunnel on the UK capital's busy metro system, will be ... More

Why Smartphone Filmmaking is Here to Stay (Screen Daily)

Even the lockdown cloud had some silver linings. One of them was the smartphone coming of age in filmmaking. Adam Gee, co-director of the London International Smartphone Film Festi... More

Consumers Now Average 4.2 Hours Per Day in Apps, Up 30% From 2019 (TechCrunch)

Global consumers are now spending an average of 4.2 hours per day using apps on their smartphones, an increase of 30% from just two years prior. In some markets, the average is eve... More

Mobile Gaming Saw Surge of New Players in 2020 (GamesIndustry)

NPD: Number of mobile gamers increased 12% last year, in part due to pandemic-related lockdowns.... More

Gen Z Increasingly Take Up Mobile for Video Consumption (RTN)

In a market snapshot highlighting the importance of mobile video among an increasingly important demographic, Parks Associates has found that viewing on a smartphone or tablet now ... More

Will Media Investors Learn From Quibi’s Failure? (Billboard)

Despite a treasure chest of talent and money, the mobile-first shortform video service Quibi is the first major victim of the streaming wars.... More

O2 Sees Data Spike in UK Cities Hit by Lockdown Restrictions (RTN)

Mobile operator O2 has revealed a list of the most data-hungry UK cities in September, with some showing an increase in data consumption of 50% year-on-year.... More

Adobe Introduces Lower-Priced, Mobile-Only Premiere Rush Plan

Adobe on Sept. 21 introduced a lower-priced, mobile-only plan for its Premiere Rush video editing app globally, with U.S. pricing at $4.99 a month or $34.99 a year. It is availa... More

Report: Ranks of Mobile Workers to Swell to 93.5M by 2024 Amid Move to Remote Work (ZDNet)

The number of mobile workers will swell to 93.5 million in the US in 2024, up from 78.5 million in 2020, and represent almost 60% of the US workforce, according to IDC data.... More

Mobile to Cover 40% of SVOD Subscriptions by 2025 (TBI Vision)

Mobile will provide 40% of the global total of SVOD subscriptions by 2025, claims a new report. There will be a total of 1.16 billion SVOD subscriptions by 2025 around the world ... More