Games/Interactive

 

VR: The Time for Tech Demos is Over (GamesIndustry)

It's going to be quite a few years before VR becomes the mass-market revolution that the hype around the technology at GDC would suggest, but the shape of the early years, at least... More

Will VR Rock in 2016? (TBI Vision)

Analysts are divided as to whether 2016 is the year virtual reality takes off, or how many of the new high-end headsets will make it into homes. What is clear is that content compa... More

For Gaming Publishers, Telemetry Data Helps Keep Score (HPE Matter)

Game companies can tell a lot about how consumers use mobile games by analyzing their movements and screen taps, a process known as telemetry. In MMPOGs (Massively Multiplayer Onli... More

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