Games/Interactive

 

AI, David Bowie, and the Next Steven Spielberg (TVBE)

How generative AI could impact the broadcasting industry, and why vendors should be starting to use the technology now.... More

Sony Electronics Launches New Mobile Motion Capture System in U.S. (TV Tech)

The “mocopi” system relies on small, lightweight sensors to provide studio-free, full-body motion capture.... More

High-Risk, High-Reward: The Temptation of Live Service (ICVR Blog)

Live Service Games present a tempting prize to studios who can succeed in the field, but a massive opportunity for failure if a game’s foundation isn’t rock-solid. The unforgiv... More

How Magycal Leveraged Wowza and EZDRM to Build an Award-Winning Platform

This case study helps illustrate how innovative techniques, combined with a customer-centric mindset, culminated in a groundbreaking, award-winning app.... More

Celebrating 30 Years of Digital Transformation With Adobe Acrobat

Thirty years ago, Adobe co-founder Dr. John Warnock and his team solved a fundamental problem of communicating visual material between people, computer applications and systems. Th... More

How to Create a Secure But Immersive Space For Gaming (Spiceworks)

The gaming market is massive. With multiple moving pieces, the risks to players’ safety have (also) never been more complex, discusses Vitalii Vashchuk, senior director and head ... More

Adobe Opens Up its Firefly Generative AI Model to Businesses (The Verge)

Firefly for Enterprise is a new offering that allows businesses to custom-train Adobe’s generative AI with their own branded assets.... More

A Closer Look at Adobe Express – the All-in-One Content Creation App

With the latest version of Adobe Express, you get the power and precision of Adobe’s leading photo, design, video, document and generative AI tools into a new all-in-one editor, ... More

Ampere: Games Industry Investment Activity, Q1 2023

Restrictive financial conditions continue to exert pressure on the games industry; in early 2023, businesses were more risk adverse and generally less willing to invest.... More

Laced Records CEO Danny Kelleher Chats With NME on Bridging the Worlds of Music, Video Gaming

We’re in something of a golden era for video game soundtracks. While video game soundtracks have been great for a long time, the mainstream is finally beginning to pay attention.... More

Adobe Photoshop Gets New Generative AI Aimed at Taking Photo Editing to the Next Level (USA Today)

Firefly, Adobe’s new artificial intelligence factory, rolled out six weeks ago. Now it’s adding new features in Photoshop, one of the most popular graphics and photo editing so... More

Gaming Production in the Cloud – Build Games Better (Signiant Blog)

Building great games requires great collaboration. Game designers, developers, graphic artists and other specialists must be able to share files easily — especially from remote l... More

Games Market Enters a New Era as Pandemic Years Re-Set Growth Dynamic (Ampere Insights)

In 2022, global spending on games content and services declined by 5.6% to $182.3bn (-1.3% in constant currency). This represented a strong performance considering it was the first... More

Embracing Creativity: How User-Generated Content Has Transformed Gaming (ICVR Blog)

One genre that wasn’t popular a week ago can become a dominating force in players’ gaming time. As it turns out, we are undergoing one of these significant shifts, predicated e... More

How a Comic Book Production Team Saves Time and Sparks Creativity (Bluescape Blog)

Finding and sharing assets buried across multiple devices can slow down production time; even worse, if a file wasn't labeled correctly 25 years ago, it might as well be extinct. S... More

Adobe’s New AI Automates PDF Accessibility Tags (Engadget)

The company says its Sensei-powered software will indicate the correct reading order for assistive technology, saving companies time and — more to the point — making PDFs more ... More

Understanding Audiences Through the Devices They Use For Gaming (Ampere Insights)

The fact that very few consumers game on one device exclusively is the basis for our research into the 'multi-platform' gamer. Analysis of this concept is important because it adds... More

The Roddenberry Archive, OTOY Unveil New Virtual ‘Star Trek’ Experience (Deadline)

The largest-ever collection of iconic 'Star Trek' digital archive works will be made available for free for the first time through a new web portal bridging the legacies of all thr... More

How AI Could Revolutionise Product Placement (TML)

Streaming services Peacock and Amazon are developing bespoke virtual product placement solutions. The AI-driven technology could create new ways to monetise both new and library co... More

Sony to Acquire Game Development Firm Firewalk Studios (GeekWire)

Sony revealed plans to make Firewalk one of the teams that will “define a new generation of live service experiences for PlayStation gamers,” alongside other PlayStation-owned ... More

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